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| Card Number: 61
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| Card Set: 1
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| Element: Wood |
| Race: Goblin
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| Affliction: Green Bandits |
Summon Cost: 2
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| Activation Cost: 1
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| Health: 3
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| Attack: 1
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| Rarity: Common
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| Card Limit:
3
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| Race Limit: Unlimited
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Attributes:
None
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Abilities:
Goblin Shuffle
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| Written By - Gogonjdevil |
| The beauty of Twin Goblins is their dual attack and high health. However, their two cost summon, absolutely negates the good. Attacking in 2 directions is very appealing, but only attacking for one damage is almost pointless. Their high health on an Forest Field makes them useful, but only on Field 8 and that leaves them very susceptible to fissures and Groundbreakers. A better alternative to Twin Goblins are the Imperial Biolith Guard. While they cost 1 more to summon and have one less health on a Forrest Field, they have the same health on any field, and attack for 2. |
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| These mean-spirited, belligerent goblins belong to the Forest Bandits. They act in pairs, but often cannot keep track of their partners. |
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