Even Siam would need more fingers to count the number of countries that consider him an enemy of the state.
 
Card Number: 33
Card Set: 1
Element: Water
Race: Betrayer
Affliction: None

Summon Cost: 3
Activation Cost: 2
Health: 4
Attack: 2+
Rarity: Ultra Rare
Card Limit: 1
Race Limit: 1


Attributes:
Attack Power +


Abilities:
Four Blade Falx
Death Dance Sword


 
 
Written By - Gogonjdevil
Siam, in a nutshell will 99% of the time get you out of check for 3 mana.  That alone makes him, in my opinion, the best phantom in Set 1.  Add his 6 health on a water field, his double attack for 2 mana…what more could he do.  But wait, his ability of taking away a point of damage from creatures on water fields can render and opponents Priestesses and Harpoonsmen completely useless.  Partner him with Didi the Enlightened and you have two cards in your deck are just straight up power punchers.  Don’t be in a hurry to play him, though.  Hold him for when you need him, just like Didi.  He’s got a bullseye on his back and will always be the target of unwanted attention, but a powerful card, nonetheless and a great addition to any deck.

 
A feared pirate captain who terrorized the Sea of Voices. Despite state recognition by Queen Anfisa, he attacks merchant ships from all nations, even his own.

 
Siam attacks the same target twice. The counterattack of target creature ocurs after second attack. Siam adds 1 to his Attack if the target creature is a Water creature. All enemies on Water fields subtract 1 from their Attack.