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| Card Number: 29
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| Card Set: 1
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| Element: Water |
| Race: Beast
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| Affliction: Tritonan Queendom |
Summon Cost: 4
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| Activation Cost: 2
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| Health: 4
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| Attack: 1
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| Rarity: Rare
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| Card Limit:
3
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| Race Limit: Unlimited
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Attributes:
Fortress
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Abilities:
Unforseen Chomp
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| Written By - Gogonjdevil |
| No other card in the game will infuriate your opponent as much as this card. Stealing mana is the one thing that just irritates people and nothing does it better in Set 1 than MIoK. If your opponent goes first and skips his turn, play a card a 1 mana card, or something. If you skip your turn and are sitting on 2 mana, you’ll be very upset if next turn, he drops a MIoK and your banked mana vanishes. I recommend one or two of these for anybody as 1, they’re usually not targeted for death for some reason and 2, while they cost 4 mana to summon, you get 2 back. Anything with Cashback is good nowadays, right? Additionally, played at the end of the game, this could be the final nail in the coffin so holding onto one in your hand is always a good idea and you can always use it as lapse bait, anyway. |
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| A living fortress used by the Saint Val Society during the recapture of Visvar Vaas. The sudden apperance of its gaping maw is the stuff of nautical nightmares. |
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| If Moving Isle of Kadena is summoned to a non-Water field, steal mana from your opponent equal to the number of Water fields. Destroy Moving Isle of Kadena if it is on a Fire field. |
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