Oh curse these sea legs! I could have sworn that the island just moved...
 
Card Number: 29
Card Set: 1
Element: Water
Race: Beast
Affliction: Tritonan Queendom

Summon Cost: 4
Activation Cost: 2
Health: 4
Attack: 1
Rarity: Rare
Card Limit: 3
Race Limit: Unlimited


Attributes:
Fortress


Abilities:
Unforseen Chomp


 
 
Written By - Gogonjdevil
No other card in the game will infuriate your opponent as much as this card.  Stealing mana is the one thing that just irritates people and nothing does it better in Set 1 than MIoK.  If your opponent goes first and skips his turn, play a card a 1 mana card, or something.  If you skip your turn and are sitting on 2 mana, you’ll be very upset if next turn, he drops a MIoK and your banked mana vanishes.  I recommend one or two of these for anybody as 1, they’re usually not targeted for death for some reason and 2, while they cost 4 mana to summon, you get 2 back.  Anything with Cashback is good nowadays, right?  Additionally, played at the end of the game, this could be the final nail in the coffin so holding onto one in your hand is always a good idea and you can always use it as lapse bait, anyway.

 
A living fortress used by the Saint Val Society during the recapture of Visvar Vaas. The sudden apperance of its gaping maw is the stuff of nautical nightmares.

 
If Moving Isle of Kadena is summoned to a non-Water field, steal mana from your opponent equal to the number of Water fields. Destroy Moving Isle of Kadena if it is on a Fire field.