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| Card Number: 24
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| Card Set: 1
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| Element: Water |
| Race: Human
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| Affliction: Yaksha |
Summon Cost: 3
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| Activation Cost: 2
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| Health: 3
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| Attack: 1
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| Rarity: Uncommon
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| Card Limit:
3
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| Race Limit: Unlimited
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Attributes:
Gains Invisibility |
Abilities:
Rain Breaker
Opaque Moon
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| Written By - Gogonjdevil |
| The second best Ninja in the game, this guy can take Imposter Queen Anfisa and slap her around worse than anyone else. The water transposition makes him invaluable and almost worth playing regardless of whether or not you play a ninja deck (but don’t). With his 3 life, you can sit him on a fire field, and take a water creature off their field either right to their death or to a nice 5 points of damage with their backside exposed. Again, he’s really more for a ninja deck then anything else, but if you play a manipulation deck, this guy might be making a really good cameo appearance. |
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| The Venoa Trade Guild stocked excesses of weaponry just before the assassination of the Prince during the Birth of Fire Rite, casting suspicions about possible involvement. |
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| Wolf Ninja gains invisibility while at least one allied Swallow Ninja is on the board. If Wolf Ninja damages a creature on a Water field, it changes place with that creature (who cannot counterattack). |
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