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| Card Number: 21
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| Card Set: 1
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| Element: Water |
| Race: Merfolk
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| Affliction: Tritonan Queendom |
Summon Cost: 2
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| Activation Cost: 1
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| Health: 2
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| Attack: 1
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| Rarity: Common
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| Card Limit:
3
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| Race Limit: Unlimited
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Attributes:
Gains Dodge Attempt |
Abilities:
Harpoon Strike
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| Written By - Gogonjdevil |
| 4 Health on a Water Field and a dodge attempt! This is one of those cards that will absolutely irritate your opponent to no end. Additionally, the Harpoonsmen attack both fields in front of them. This can be a fantastic advantage if played correctly as attacking two of your opponent’s creatures is always better than attacking 1, right? However, they attack 2 fields in front of them so if one of your creatures happens to be there…ouch. They only attack for 1 so they’re not the strongest creature in the game, but for only a summoning cost of 2 if you can find the space for it in your deck, this is one of those cards that will only compliment it. |
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| Spear warriors that guard the Terra Sauram side of Granvil Bridge. They are natural sailors, skilled fisherman and efficient soldiers. |
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| While on a Water field, Tritonan Harpoonsman gains one Dodge attempt. |
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