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| Card Number: 20
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| Card Set: 1
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| Element: Water |
| Race: Egg
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| Affliction: Okunada Monastery |
Summon Cost: 1
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| Activation Cost: 1
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| Health: 1
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| Attack: 1
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| Rarity: Common
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| Card Limit:
3
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| Race Limit: Unlimited
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Attributes:
None |
Abilities:
Ice Blade
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| Written By - Gogonjdevil |
| Controlled Card Draw. The sole purpose of this card is to draw cards. If you draw this early, expect this card to die. Play this on an earth or wood field, draw your card and move on. Late in the game, consider playing this on a water field only in hopes that it will last a little and card draw is not as important, sometimes, as a creature’s survival. For 1 mana you can’t go wrong, however, if you are intent on having a creature for card draw Cloud Runners might be better bet as they not only last longer but also have a dodge attempt as well. |
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| Elemental warriors of Tinoa created by royal mages to serve as guards. They can telepathically communicate sightings of enemies to their masters. |
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| When Tritonan Ice Guard is summoned to a non-Water field, draw a card. |
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